Elements
Each elemental damage type in Dark Wizardry has a unique color displayed in
combat. Recognizing these colors can help you adapt quickly to battles.
Fire Burns enemies, highly effective against trolls and plants.
Lightning Shocks targets, dragons are especially vulnerable.
Cold Freezes foes, devastating to fiery beings.
Acid Melts armor and flesh, trolls are particularly weak to it.
Magic Affects most creatures, potent against supernatural beings.
Poison Lingers over time, but useless against undead.
Drain Steals life from the victim, restoring the attacker.
238Darkness Corrupting force, strong against beings of light.
228Light Radiant energy, devastating to undead and shadows.
049Wind Cuts through foes and disrupts heavy opponents.
Water Powerful waves, effective against earth-based enemies.
Energy Raw force, useful against astral and ethereal creatures.
062Mana Drain Drains magical energy, crippling spellcasters.
Wood Natural attacks, resisted by treants and dryads.
Earth Crushing force, dwarves and giants endure it well.
135Toxic More dangerous than poison, effective against insects/fae.
250Silver Mystical metal, werewolves fear it most.
W232No-Normal Bypasses normal resistances, good for resistant foes.
Normal Basic physical attacks, ineffective against ghosts.
Stay aware of elemental weaknesses to gain an advantage in battle!